From video games to mobile augmented reality, 3D interaction is everywhere. But simply choosing to use 3D input or 3D displays isnt enough 3D user interfaces (3D UIs) must be carefully designed for optimal user experience. 3D User Interfaces Theory and Practice, Second Edition is todays most comprehensive primary reference to building outstanding 3D UIs. Four pioneers in 3D user interface research and practice have extensively expanded and updated this book, making it todays definitive source for all things related to stateoftheart 3D interaction. This edition goes far beyond VR, covering the full spectrum of emerging applications for 3D UIs, and presenting an extraordinary array of pioneering techniques and technologies. The authors combine theoretical foundations, analysis of devices and techniques, empirically validated design guidelines, and much more. Throughout each chapter, they illustrate key concepts with running case studies on gaming, mobile AR, and robot teleoperation. Youll find authoritative, accessible coverage of all this, and much more Essentials of HCI and human factors (for thousands of students and practitioners now entering the field) How 3D UIs have evolved, and the "hard problems" that remain 3D UIs in console gaming, VR, augmented reality (AR), robot teleoperation, mobile/wearable computers, and remote collaboration How 3D input/output enables users to perceive and act much as they do in the physical world 3D output devices, including visual,...
Binding: Paperback;624 pages; Publisher: Pearson Education (US); Classification: UG; Weight: 1300 g; Dimensions: 230 x 179 x 20
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From video games to mobile augmented reality, 3D interaction is everywhere. But simply choosing to use 3D input or 3D displays isnt enough 3D user interfaces (3D UIs) must be carefully designed for optimal user experience. 3D User Interfaces Theory and Practice, Second Edition is todays most comprehensive primary reference to building outstanding 3D UIs. Four pioneers in 3D user interface research and practice have extensively expanded and updated this book, making it todays definitive source for all things related to stateoftheart 3D interaction. This edition goes far beyond VR, covering the full spectrum of emerging applications for 3D UIs, and presenting an extraordinary array of pioneering techniques and technologies. The authors combine theoretical foundations, analysis of devices and techniques, empirically validated design guidelines, and much more. Throughout each chapter, they illustrate key concepts with running case studies on gaming, mobile AR, and robot teleoperation. Youll find authoritative, accessible coverage of all this, and much more Essentials of HCI and human factors (for thousands of students and practitioners now entering the field) How 3D UIs have evolved, and the "hard problems" that remain 3D UIs in console gaming, VR, augmented reality (AR), robot teleoperation, mobile/wearable computers, and remote collaboration How 3D input/output enables users to perceive and act much as they do in the physical world 3D output devices, including visual,...
Binding: Paperback;624 pages; Publisher: Pearson Education (US); Classification: UG; Weight: 1300 g; Dimensions: 230 x 179 x 20
49p delivery on all orders over £30 (exc. Bulky Item Delivery)
Super Saver Delivery
£2.99
Standard Delivery
£3.99
Express Delivery
£5.99
Next Day Delivery
£6.99
24/7 InPost Locker | Shop Collect
£2.49
Evri ParcelShop
£3.99
Evri ParcelShop | Next Day Delivery
£5.99
Premium DPD Next Day Delivery
£7.99
Bulky Item Delivery
£4.99
Northern Ireland Super Saver Delivery
£2.99
Northern Ireland Standard Delivery
£4.99
Northern Ireland Express Delivery
£5.99
Unlimited free delivery for a year with Unlimited Delivery for £14.99
Please note, some delivery methods are not available for products delivered by our brand partners & they may have longer delivery times
Something not quite right? You have 21 days from the day you receive it, to send something back.
Please note, we cannot offer refunds on fashion face masks, cosmetics, pierced jewellery, adult toys, and swimwear or lingerie if the hygiene seal is not in place or has been broken.
Items of footwear and/or clothing must be unworn and unwashed with the original labels attached. Also, footwear must be tried on indoors. Items of homeware including bedlinen, mattresses, and toppers, and pillows must be unused and in their original unopened packaging. This does not affect your statutory rights.
Click here to view our full Returns Policy.
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